Wednesday, March 7, 2012

Getting Right Sized - 3WW

Thom writes: 3WW CCLXII - Each week, I post three words. You write something using the words. Then come back and post a link to the contribution with Mr. Linky (but please, link to the exact post, not your blog, by clicking on the exact post title and paste it to Mr. Linky below). As always, there's no hard-and-fast rule that you have to post on Wednesday. Here's the link to the site: *click here*

This week's words:

Deviant; minuscule; trivial.

As usual, this poem wrote itself. As for me, I'm just another bozo on the bus. I am sure I deserve a variety of criticisms. I often have people in my life who are willing to accommodate me in trimming off my excess self. Apparently it doesn't really work.

Getting Right Sized

Name calling again,
you say I'm deviant 'cause
I do things my way
shrinking the wide world
to my own minuscule size
as if my game was
"Trivial Pursuit."
After all you've said and done
I do still love you.

March 7, 2012 4:45 AM

Wiki says: Trivial Pursuit is a board game in which progress is determined by a player's ability to answer general knowledge and popular culture questions. The game was created in 1979 in Montreal, Quebec, Canada, by Canadian Chris Haney, a photo editor for Montreal's The Gazette and Scott Abbott, a sports editor for The Canadian Press. After finding pieces of their Scrabble game missing, they decided to create their own game. With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1982.

In North America, the game's popularity peaked in 1984, a year in which over 20 million games were sold. The rights to the game were initially licensed to Selchow and Righter in 1982, then to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought out the rights in full, for US$80 million. As of 2004, nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. An online version of Trivial Pursuit was launched in September, 2003.

I was involved in this game for a while as a party game in the eighties, but I haven't played for years, missing all the on line stuff. Oh by the way, on the card above I have three of the right answers :D


  1. you have to do things that way it works for you.:)

    answers to trivia
    From Here to Eternity
    Secretary of State Henry Kissinger
    Edwin Donald "Duke" Snider "The Silver Fox" a major league baseball player.

  2. Sheilagh, you are right of course, but now no one else gets a chance to play...:(

    Turns out I had one answer wrong.

  3. Loved your post. Its a long time since I've played Trivial Pursuit - I was terrible at it.

  4. Clever stuff! and thanks for the TP workout!

    Hate the word verification, they're so complicated these days!

  5. Wordver is complicated because the bots got better at cracking the simpler stuff is what I opine. I was having trouble and now I am not at deciphering the two words. I don't know why it was so difficult and now I don't know why it has gotten so easy.

    If you ever get a bot chasing your stuff you would opt for this alternative quickly. It got real bad for me and a bunch of the blogs I visited back when I put wordver in place. Asian porn for one was hitting the blogs.

  6. And over at Ramesh Sood's place I was inspired in this direction,

    Still Trivial After All These Years

    Minuscule dotted
    declarative anything
    found before the rest,
    the rest of the load:
    he shoulders the deviant
    forms of the obscure,
    knows disappointment
    leads without any rancor
    to the trivial.

  7. Still loving someone is what counts. :)
    Thanks for visiting me and the comment. I like general knowledge games. From here to eternity, great movie.

  8. ...and that's all that matters- love.

  9. I hope doing things your own way is never deviant..just appealingly eccentric..and it's always good to spin the wheel and find love..Jae ;)

  10. I, too, enjoyed the game at the height of is popularity. Maybe it will become fashionable again.

  11. Thanks a lot Christopher!! I am so happy to be here and reading such a lovely poem..


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